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It is needed for Axe throwing units such as Dwarves. Be sure to also copy+paste models_missile folder into your M2TW/ data folder. EnjoyWell, look at that, it works with Wine. Toggle the box that says "Advanced options" and in the text area right next to the box write "-features.mod=mods/NAME OF THE MOD FOLDER", so for my Third Age mod it would be "-features.mod=mods/Third_Age_3"Ħ. Launch Medieval Total War 2, and in the Launcher Option window, go to the "Advanced" tab at the top of the window.ĥ. Move the folder "Third_Age_3" (or something like that, the entire mod anyways) into the Mod folder where the 4 Kingdoms campaigns are (Americas, Teutonic etc).Ĥ. Just make a folder on your desktop and install all the mod files in there.ģ. Download the mod you want, and open the installer using a program like Wine.Ģ. OK i figured out how to get Third Age (or any other MTW2 mod) to work on the Mac App Store version of Medieval Total War 2.ġ. I haven't been around a long time and maybe everyone has moved on from this project, but I still would love to be able to play this mod again! This might be a premature question, but it's still one I'd like to hear if people are interested in.
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In any case part of it would have to be done by the main team me thinks because the mod at present use exe for installation and macs don't really run that program. I know that the M2 release on Mac literal just happened, but I'm wondering if anyone would be interested in adapting the mod for mac, and whether or not putting it (base game) on mac store gives the modders limitations that would prevent the mod from working. This was the mod that really got me into the total war games in general and I would really love to see it on my mac. With the new release of Mediveal 2 Total War for the Mac App store would it be out of the question for modders around here to try and bring this awesome mod to mac users.
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